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Thread: API Changelog

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    API Changelog

    I setup here a little changelog of the bfbcs.com API to inform you about changes and additions.

    [2011-01-07] Added 'queue_info', see API Changelog for more info.
    [2010-07-23] Added ranking positions under general fields
    [2010-07-05] Added new field 'progress' to get progress values for stars, rank and kits
    [2010-05-28] Added new field 'online' to get 'lastonline' date of an player and 'server' information
    [2010-05-27] Added SPECACT Achievements
    [2010-05-24] Fixed bug with seconds of rpg7. Thanks to rayman007.
    [2010-05-22] Limited API access to 60 hits per minute per IP.
    [2010-05-03] Added 4 new weapons
    [2010-04-29] Added 8 new pins and 4 new insignias
    [2010-04-28] Added 'headshots' to gadgets
    [2010-04-27] Xbox360 and PS3 unknown players will be searched and get a stats update.
    [2010-04-23] Added new key 'vehicle_class' to player. Contains information about the vehicle class stars. vehicle_class is provided with the field vehicles.
    [2010-04-21] Added new key 'class' to vehicles. Contains light, heavy, water, air, stationary
    [2010-04-19] Added new keys 'date_lastcheck' and 'lastcheck'. lastcheck contains updated or nochange.
    [2010-04-19] Added new field 'basic'. If you give this field you get only basic information, all other fields will be ignored.

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    [2010-04-28] Added 'headshots' to gadgets
    [2010-04-27] Xbox360 and PS3 unknown players will be searched and get a stats update.

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    [2010-04-29] Added 8 new pins and 4 new insignias

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    [2010-05-03] Added 4 new weapons

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    [2010-05-24] Fixed bug with seconds of rpg7. Thanks to rayman007.
    [2010-05-22] Limited API access to 60 hits per minute per IP.

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    [2010-05-27] Added SPECACT Achievements

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    [2010-05-28] Added new field 'online' to get 'lastonline' date of an player and 'server' information

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    [2010-07-05] Added new field 'progress' to get progress values for stars, rank and kits

    This will add the progress for rank and kits:
    Code:
    p.progress.score.start=11000
    p.progress.score.curr=17574
    p.progress.score.next=18500
    p.progress.vehicle.start=2300
    p.progress.vehicle.curr=3380
    p.progress.vehicle.next=3600
    p.progress.assault.start=3000
    p.progress.assault.curr=3534
    p.progress.assault.next=5500
    p.progress.support.start=0
    p.progress.support.curr=674
    p.progress.support.next=1400
    p.progress.recon.start=900
    p.progress.recon.curr=2121
    p.progress.recon.next=2200
    p.progress.demo.start=4400
    p.progress.demo.curr=4465
    p.progress.demo.next=6500
    And for stars of weapons, gadgets and vehicle_class.
    Attention: the stars structure changes for all of them.
    Code:
    p.weapons.f2000.stars.bron.count=1
    p.weapons.f2000.stars.bron.curr=25
    p.weapons.f2000.stars.bron.target=25
    p.weapons.f2000.stars.silv.count=1
    p.weapons.f2000.stars.silv.curr=50
    p.weapons.f2000.stars.silv.target=50
    p.weapons.f2000.stars.gold.count=0
    p.weapons.f2000.stars.gold.curr=74
    p.weapons.f2000.stars.gold.target=100
    p.weapons.f2000.stars.plat.count=0
    p.weapons.f2000.stars.plat.curr=74
    p.weapons.f2000.stars.plat.target=1000

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    [2010-07-23] Added ranking positions under general fields

    The ranking positions will update every night.

    [2010-07-24] Removed some ranking positions because they need too long to update. Only score_rank is left.

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    [2011-01-07] Added 'queue_info', see API Changelog for more info.

    Possible values of the queue_info object of a player:
    queue_info.updatelimit='Within 48h limit';
    queue_info.queuefull='Queue is full';
    queue_info.eta='06min';
    queue_info.eta='04h 43m';

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