The method Gametracker is using, is very similar to our method. We're however fetching the data straight of EAs/DICEs servers and convert them to human readable data as seen on bfbcs.com - I'm not sure how Gametracker is doing it exactly.
So as soon as you click on update, we check in the background when your last update was and if there's any new data since your last update. If there is, we fetch the data if not, we don't fetch any data. We do rely on EAs/DICEs servers, that they respond to our requests as if they don't, we can't fetch anything.
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